The SDGs were a key focus for global education actors when they gathered at the World Innovation Summit for Education (WISE) in Doha.
Her Highness Sheikha Moza Bint Nasser, Chairperson of the Education Above All (EAA) Foundation and one of seventeen United Nations Secretary-General SDG Advocates, hosted and attended the Summit where world leaders called for urgent action to help young refugees and internally displaced youths. With more than 260 million children and young people out of school today, and only one per cent of young refugees able to access higher education, there were warnings that the SDGs will not be achieved if young people are denied quality education.
The EAA Foundation signed several new partnerships at the event, part of its commitment to address the global education crisis and enroll 10 million out-of-school children.
During the high-level plenary (watch here), the President of Ghana, His Excellency Nana Addo Dankwa Akufo-Addo, who is Co-Chair of SDG Advocates, told the WISE audience: “The spectre of tens and tens of millions of young refugees growing up without the needed skills to create a meaningful life for themselves is a dangerous one. What do we expect them to do? What opportunities are available to them? How competitive can they be in this global economy? These are questions that must elicit a concerted and calculated response from the world’s leaders.”
Mr. Christos Stylianides, European Commissioner for Humanitarian Aid and Crisis Management said: “Tens of millions of children are deprived of education. We cannot afford lost generations. No single child should be left behind. It is our moral duty to do more.”
The SDGs were also visible at the UN SDG Action Campaign booth, located in the EAA Foundation exhibition space. Visitors could learn more about the Campaign’s work and could show their commitment to the SDGs by obtaining stickers and taking selfies with the goals. By taking the MY World 2030 survey, which polls top SDG priorities and citizen perceptions on implementation progress, they could consider the SDGs in relation to their own lives. Through the use of virtual reality, attendees of the Summit were also able to step into the shoes of children affected by emergencies, seeing first-hand the ways an interruption to education can stymie young people’s progress. The Campaign showed the 360’ films, Ground Beneath Her and Clouds Over Sidra, which showcase young girls affected by the earthquake in Nepal, and the Syrian Crisis respectively.
“MY World and UNVR are not only tools to use with young people in education settings to capture the realities of young people though data and storytelling, but also amazing tools for use in the classroom,” said Ms. Kristin Gutekunst, who represented the UN SDG Action Campaign at the forum. “MY World helps young people learn the language of the SDGs and understand how they manifest in their own lives. UNVR helps them understand the complex interaction of the SDGs in different settings, and also inspires a connection to people across the world, sponsoring a sense of global connection.”
“SDGs is about people, this is about leaving no one behind, about creating a world for our current generations, for our future generations.”It has to be about having a new vision, a new paradigm with implementation from all sectors. We want Europe to be leading from the front and Belgium is in a strong position to be a champion of change.” Barbara Pesce-Monteiro, United Nations Representative in Belgium urged to innovative thinking, stronger partnerships and more ambition in the implementation of the Sustainable Development Goals.
“Combating inequality matters and our lifestyles matter to meeting the sustainable development goals. We need a whole of society approach and the center of gravity for political innovation lies within cities and people. We have an impressive set of initiatives run by associations in Belgium that provide civic platforms between people and the government.” Olivier De Schutter, former UN Special Rapporteur on the right to food, highlighted that we must all start changing the way we live.
On 23 November, representatives from private sector, local governments, civil society organisations and students took part in a one-day inter-ministerial conference to tackle how Belgium can implement the Agenda 2030 and oversee a truly transformative multi-stakeholder approach.
The UN SDG Action Campaign, along with the UN and UNDP in Brussels, organized an SDG Action Zone, occupying a central space to engage visitors on the Sustainable Development Goals, bring the voices of children, men a women from around the world and their needs to the center of the discussions.
Join the conversation at the UNGA Side Event on “The SDGs in Action: Country-led, Country-owned” on 21 September 2017, hosted by UNDG. Speakers include Heads of State/Government and Ministers from the Gambia, Kyrgyzstan, the Republic of Korea, Mexico, and Colombia as well as the UN Deputy Secretary-General and the UNDG Chair. Find more information here
Colombia pioneers the 2030 Agenda for Sustainable Development
In the early days of SDG implementation, the Goals have proven to be a powerful driver of Colombia’s National Development Plan, the Peace Agreement, and local development plans.
In the department of Nariño on the Pacific coast, young people are overcoming adversities and inequalities. Here is their story on how rural entrepreneurship contributes to peaceful communities.
The City of Montería has become one of Latin America’s greenest cities, linking green urbanism, transportation and renewable energy to the SDGs. Read more about Montería’s journey.
SDG 6 is coming to life – Korean professor invents device for safer drinking water
For the SDGs to come to life, it is often said that we need new ways of working, new partnerships and everyone to participate – not only governments and UN agencies.
Professor Kyoung-Woong Kim has embraced this message. Together with his team at the Gwangju Institute of Science and Technology, he has developed a water purification device with the potential to change the lives of millions of people.
So how does the device work? As a specialist in soil and underground water contamination, Professor Kim has developed a membrane allowing the purification device to selectively remove water pollutants including pathogenic bacteria. This means purifying contaminated water to 99.9% drinking water. What’s more, the device can be easily installed in disaster-affected areas since its design allows water to flow through the membrane by manual pedaling, without any need for electricity.
Today, 663 million people are still without access to safe drinking water. To achieve SDG 6 local communities, researchers and business need to come together.
Through project “Ongdalsam”, or “Small water spring” in Korean, Professor Kim aims to engage with developing countries where climate change, rising sea levels and water-borne diseases caused by polluted drinking water is a threat to development. The project was first known across Korea when it was discovered in 2009 that the device could purify two liters of water per minute, providing drinking water to about 200 people a day. Since then the device has traveled to Sudan, Fiji, and Kiribati and soon to Tuvalu, where climate change is a threat to water security.
Global sustainable development requires more researchers and entrepreneurs to follow in Professor Kim’s footsteps.
SDG10: Reducing inequalities – Early attention to the rights of girls and boys with disabilities in Mexico
In Mexico, an initiative on reduced inequalities focusing on children with disabilities has improved the lives of 12,000 boys and girls. So far, 350 caregivers in 9 states have been trained to improve the quality of care and to achieve the full development of children’s skills and abilities.
The Mexican Ministry of Social Development leads a Childcare Facilities Program for Working Mothers that includes 9,200 facilities and reaches 300,000 children in poverty-stricken homes; about 1.7% of whom have a disability. A while ago the UN carried out an analysis of the program, which showed that those in charge of caring for children with disabilities, mostly women, did not have the adequate training to detect developmental challenges, nor to provide caring that allowed the children to reach their maximum potential.
This is the background to a pilot initiative* that aims to increase the quality of care for children with disabilities. So far, 350 caregivers in 9 states have been trained, benefiting more than 12 000 girls and boys. Focus lies on early intervention. The idea is that attending to children with disabilities at an early age will foster the full development of their skills and abilities, give better opportunities to complete schooling and ultimately increase their prospects of leading a life as a fully empowered society member. Caregivers were also trained in human rights, diversity, inclusive planning of educational activities, accessibility and development of community support and networks.
All people may at some point in their life experience a disabling situation. It is a universal issue and is as such addressed throughout the SDGs. For these 12,000 boys and girls, the pilot initiative has meant real change and development. This is what the 2030 Agenda is about: implementing public policies that target the most vulnerable to ensure that no one is left behind.
*The pilot initiative “Model of care and inclusive care for children with disabilities in the framework of the Program of Childhood Stages to Support Working Mothers” is funded by the United Nations Fund to Promote the Rights of Persons with Disabilities (UNPRPD) and brings together UNDP, UNICEF and the Pan American Health Organization/WHO. The project seeks to comply with the United Nations Convention on the Rights of Persons with Disabilities, signed by the Mexican government in 2007.
Country-led progress on the SDGs – the journey of The Gambia
Only nine months ago, the Gambia stood on the verge of conflict. Yet since then, the leadership has launched a reform agenda towards a progressive democracy that addresses the needs of all its citizens. A new chapter has begun.
After 22 years of authoritarian rule, The Gambia is facing a unique opportunity for transition. The African Agenda 2063 and the Sustainable Development Goals can be powerful levers for change as the government stands committed to achieving the SDGs.
For the Millennium Development Goals, the precursors to the SDGs, Gambia indeed made significant progress in several areas. Gender equality was one. In 2015, the practice of female genital mutilation or cutting was criminalized, placing The Gambia among 26 other African countries that have banned this nefarious practice. The targets on water and sanitation were met with over 85% of the population having access to clean water and sanitation. Child mortality was significantly reduced.
But unfinished business remains. Many mothers still die while giving birth and The Gambia aims at a maternal mortality ratio of less than 70 per 100,000 live births by 2030 or sooner.
Almost one in three Gambians are vulnerable to food insecurity. To achieve SDG 2, the recently launched National Zero Hunger Strategic Review is identifying hunger gaps at all levels. This will be followed by regional consultative sessions throughout the country.
As a low-lying country, situated close to the sea, The Gambia is one of the most vulnerable places in the world to climate change. To adapt and mitigate the impacts, the government is implementing a series of actions. The Climate Change Early Warning Systems are being strengthened. Energy and environment concerns are being mainstreamed into national, regional, and local policies, strategies, programs, and plans. Disaster hotspots are being identified to enhance the resilience of coastal and vulnerable communities.
Key to all of these challenges is the younger generation. With a population of only 2 million, The Gambia accounts for a disproportionate number of people embarking upon the perilous journey across the Mediterranean in search for a better life. By August 2017, Gambians accounted for 5.6% (or 6 294 persons) of all arrivals in Europe from the Mediterranean, according to UNHCR.
The government is now developing a migration policy, through a participatory and inclusive approach, including youth organizations. But the Gambian youth must also see a peaceful, sustainable society with opportunities for decent work, access to education and healthcare to feel like they play are a role, are excited about and confident in the country’s future.
This is the moment for Gambia to scale up and gain momentum on what has been set in motion. If wholly-owned by the people, and led by the government, the SDGs can be a vital travel companion on their journey.
Join the conversation at the UNGA Side Event on “The SDGs in Action: Country-led, Country-owned” on 21 September 2017, hosted by UNDG. Speakers include Heads of State/Government and Ministers from the Gambia, Kyrgyzstan, the Republic of Korea, Mexico, and Colombia as well as the UN Deputy Secretary-General and the UNDG Chair. Find more information here
The UN SDG Action Campaign is excited to participate in the Media for Social Impact Summit, 14 September 2017 at the UNHQ in NY. Our Global Director, Mitchell Toomey will give a keynote address regarding Action for the SDGs, and Kristin Gutekunst, Executive Producer of the UNVR project, will moderate an exciting panel: Hear Ye! Hear Ye! Virtually Reporting the Realities of the SDGs.
The Media For Social Impact Summit is an annual event that unites representatives of leading media companies, advertising firms and creative agencies with high-level United Nations representatives and communication experts to highlight the power of media to drive social change and strategize campaigns around pressing global issues. Organized by the United Nations Office for Partnerships & PVBLIC Foundation, the summit showcases innovative social campaigns and movements through keynotes, interviews, case studies and roundtables and provides a unique opportunity for delegates to network and learn from the brightest minds in media and build lasting partnerships that further social progress.
We’ll be presenting with the following:
(3:30-3:40) How can the media support action on SDGs?
Mitchell Toomey, Global Director of UN SDG Action Campaign (Keynote Address)
(5.40-6.10) Hear Ye! Hear Ye! Virtually Reporting the Realities of the SDGs
VR, AR & MR are set to be mediums that effectively transform our world in the coming years. This panel will introduce VR as an impactful new tool for media. It will deep dive into the results of a successful UN integrative VR campaign and discuss how VR can democratize citizen journalism and access to training to spur activism for the SDGs through advocacy, education and training programs.
Kristin Gutekunst, Executive Producer, UN VR, New Media & Immersive Content, UN SDG Action Campaign (Moderator)
Frank Smyth, Executive Director, Global Journalist Security
Dimitri Moore, Video Producer & Digital Storytelling Coach, Digital Promise Global
Rachel Henderson, Communications Manager, Under the Net, UN Foundation
Jessica Lauretti, Head of RYOT Studio
Phoenix Eyre, Chief Executive Officer The Genesis Development Collaborative, Inc.
High-Level events, interactive discussions, data showcases, the latest immersive experiences, UNVR screenings and specially thousands of people and over 500 organisations around the world mobilising action to #ACT4SDGs… we are looking back on a successful UN General Assembly and first Global mobilisation to celebrate the SDGs Anniversary.
At the 72 UN General Assembly the UN SDG Action Campaign provided forums to experience cutting-edge technologies and to explore new ways to scale those innovations, to transfer skills and provide the necessary tools for individuals to be able to own and take action for the SDGs from across the globe, and to celebrate the actions and innovations that are already happening. Here are some of the highlights:
Hundreds of visitors came by the SDG Interactive Exhibition, curated by the UN SDG Action Campaign, to take part in a multitude of immersive experiences and participatory activations that support the UN system in communicating and advocating for the advancement of the SDGs. The experiences provided a voice to people around the world and a peek into how the SDGs manifest in their daily lives, giving delegates at the 72nd General Assembly the chance to understand their realities at this important annual political forum.
Visitors experienced how today’s available and low cost technology can address tomorrows constraints on industry and life through today’s available, through the SIMTAINER. Light, a first-of-its-kind live-synced VR experience created by Mae allowed visitors to reveal the underlying fabric of our shared humanity and invite a posture of humility in the face of the radical collaboration required by all of us to accomplish the SDGs.
Moving from empathy to action, visitors could also discover and share citizen perceptions on the SDGs with real time SDG data visualizations, sharing their views on SDG progress through the MY World 2030 survey, and the social media commitment capsules at the #Act4SDGs corner.
On Monday 18 September, the Executive Office of the Secretary-General (UN Global Pulse) and the SDG Action Campaign convened governments, CEOs of major technology leading companies and innovators at the High-Level Event on SDG Innovation during the 72nd United Nations General Assembly.
This unique event exposed governments to breakthrough ideas and innovations available, and leading tech innovators to the concrete problematics and challenges of countries in advancing the Agenda 2030. H.E. Miroslav Lajčák, President of the 72nd General Assembly opened the event. Among the group of participants were: H.E. Kersti Kaljulaid, President of Estonia and H.E. Dr. Thani Al Zeyoudi, Minister of Environment and Climate Change of United Arab Emirates, Reid Hoffman, Co-Founder of LinkedIn, Marc Benioff, Founder and CEO of Salesforce, Ashish Thakkar, Founder of Mara Group and Chair of the UN Foundation’s Global Entrepreneurs Council.
“To achieve the SDGs, governments, NGOs and the private sector must all work together to unleash a massive wave of entrepreneurship that generates the breakthrough companies at a record pace. That is how we will create greener power, distribute more food and create hundreds thousands of new jobs for the growing middleclass” Reid Hoffman, co-founder of LinkedIn
This unique event exposed governments to breakthrough ideas and innovations available, and leading tech innovators to the concrete problematics and challenges of countries in advancing the Agenda 2030. Read the whole post and watch the videos
The SDG Media Zone aims to engage people all over the world in the important conversations happening during this high-level week of the UN General Assembly and to strengthen the commitment of the international community in support of the 2030 Agenda.
The Campaign programmed and participated in 2 sessions:
Moderated by Kristin Gutekunst,Executive Producer, UN SDG Action Campaign, featuring Monique Marian, BU Architect, Grimshaw Architects and Marina Gorbis, Executive Director, Institute for the Future.
The UN SDG Action Campaign also participated in the Media for Social Impact Summit, our Global Director, Mitchell Toomey gave a keynote address regarding Action for the SDGs, and Kristin Gutekunst, Executive Producer of the UNVR project, moderated the exciting panel: Hear Ye! Hear Ye! Virtually Reporting the Realities of the SDGs. Find out more
The UN SDG Action Campaign, UN Global Pulse, and Microsoft organised the fourth annual Data Playground, an interactive event showcasing data and technological innovations for the SDGs. Innovators across the UN and private and public sector joined for an evening to discuss and explore opportunities for accelerating sustainable development solutions. Read full post
The UN SDG Action Campaign participated in the first ever Global People’s Summit for Sustainable Development to facilitate a series of activations and calls to action. 84 MILLION people were reached in 160 COUNTRIES
The ASEAN MY World survey was officially launched by the UNDP Administrator and all Foreign Ministers from the ASEAN region.
“Multi-stakeholder participation and inclusion are recognized as key drivers of success; however there is still a need to increase public awareness and ownership. The ASEAN MY World survey will increase public awareness and capture priorities and perceptions of progress on the agendas.” Achim Steiner, Administrator of the UNDP
The ASEAN MY World survey will increase public awareness and capture priorities and perceptions of progress on the agendas, interpret peoples’ aspirations towards the ASEAN Community Vision and the SDGs at the national and regional level, and subsequently help shape policy recommendations and plans of action for ASEAN Member States to achieve the agenda/vision in a timely manner.
On 25 September, 2017 – the second anniversary of the ratification of the SDGs. The UN SDG Action Campaign, together with the World We Want 2030, local chapters of the Global Campaign Against Poverty (GCAP), and Action for Sustainable Development, joined forces to invite people around the world to take action and send a strong signal to leaders about the importance of the SDGs.
The result? Thousands of volunteers and citizens around the world, celebrities, journalists and thought leaders joined to inspire people to collectively achieve the SDGs:
500 organisations 1000 actions
116 countries and 380 cities 11,000 tweets 84 million people reached globally
REPOST: Our friends at the UNICEF Innovation Fund have released a call for proposals. Deadline is 17 September. Brief summary below, and full posting here: http://unicefstories.org/vr/.
The Innovation Fund allows UNICEF to quickly assess, fund and grow open-source solutions that can improve children’s lives. Financial and technological support is available for companies that can show a strong founding team and a clear path to improving the lives of children.
The UNICEF Innovation Fund is looking for start-ups that are developing and piloting new open source VR/AR solutions. We are looking to make investments in 1) software for authoring or consuming these new realities, 2) platforms and ways providing wider access to that software, 3) platforms and ways providing better tools for content creation (such as a template, workflow, or format), and 4) particular applications of content.
For our next VR/AR cohort of investees we are particularly interested in the following applications of content:
Learning Teaching people to perform simple tasks, in many languages, with higher retention rates and better motivational levels (examples: how to install a water pump; how to recognize malnutrition in under 5-year-olds; how to teach seamstresses to perform simple procedures). VR/AR also presents new ways of increasing access to experiential learning, including for people with disabilities.
Understanding complex environments Accessing large amounts of data and deciphering them in a better way. Getting a simple picture from a complex collection of data points (examples: converting history of GIS data points from refugee camps into a VR environment for better planning; improving situational awareness for emergency responders).
New ways of storytelling Undiscovered ways of using VR/AR to tell a story, especially by bridging cross-cultural gaps and creating a dialogue.
Be daring: Applications to the Fund are accepted on a rolling basis. However, to be considered for the VR/AR-focused cohort, we ask you to submit your application by September 17, 11:59pm EDT.
We believe that virtual reality has the ability to unlock real potential for change. We have already witnessed the positive effects that early UNVR content has had on small groups via targeted screenings, and are now seeking to move our project to scale. That’s why we’re calling for the support of the international creative & tech community!
The UNVR project is seeking the services of an experienced team for the creation of an application that will host 360 video, and eventually room scale virtual reality content from across the UN system. This app will also be an environment to suggest ways to make impact, such as educational curricula, fundraising links, advocacy initiatives, etc.
To apply, please send a proposal to email@example.com by 31 August 2017. Extra consideration will be paid to those applications with reduced or pro bono suggestions. Please see the full terms of reference for more details below!
In September 2015, countries ratified the new Global Sustainable Development Agenda, with the target of creating a better world for people and planet and leaving no one behind. Agenda 2030 and the Sustainable Development Goals (SDGs) represent an unprecedented leap forward in the fight against poverty and inequalities, as well as in the struggle for environmental sustainability. The SDGs embody a universal, inclusive and transformative vision of development, which calls upon all Member States to ensure a life of dignity for all, leaving no-one behind. The realization of this agenda will require the existence of sufficient political will and the generation of an enabling environment for citizens to actively engage in the implementation, monitoring and review efforts.
This presents the opportunity for renewed energy for global action to build a more equal and peaceful world. In effort to build global awareness and people’s’ participation in the 17Sustainable Development Goals between now and 2030, the United Nations SDG Action Campaign is working with innovative partners to capture the attention and imagination of people who might not otherwise be aware of major development issues in their countries or locally.
The UN SDG Action Campaign is a special initiative of UN Secretary-General, administered by the UN Development Programme and mandated to support the UN system-wide and the Member States on advocacy and public engagement in the implementation of the Sustainable Development Goals by 2030. With a proven track record since 2002, it empowers and inspires people across the world to take action in supporting their governments, building multi-stakeholder partnerships and leveraging cutting-edge communication technologies to bridge the gap and ensure a transparent dialogue between world leaders and their constituencies, especially the most marginalized and vulnerable populations. Through virtual reality (UNVR), new and traditional media, and other immersive experiences, the UN SDG Action Campaign leverages new technology and creative storytelling to empower individuals to share personal anecdotes of the SDGs. These initiatives create a bridge of understanding, empathy and collective accountability for building a better world and achieving the SDGs by 2030.
Since 2015, the United Nations SDG Action Campaign has coordinated the United Nations Virtual Reality Project, using the power of immersive storytelling to inspire viewers towards increased empathy, action and positive social change. The project unites the UN system’s immersive content under one brand and distribution system, allowing the system to mutually leverage each other’s expertise and to collaborate. The films provide a deeper understanding for those living in the most complex development challenges, catalyzing urgency for those most in danger of being left behind if the Sustainable Development Goals (SDGs) are not met. It highlights those already creating solutions to inspire a sense of shared responsibility and collective action, however small. It will seek to capture the common human experiences that individuals face and showcase UN solutions and results that are both uplifting and enduring. It will illustrate partnerships with government especially at the local level, and show how the UN helps meet national priorities through sustainable development. By sharing these VR experiences the SDG Action Campaign is hoping to inspire change that improves peoples’ lives and creates the world we all want.
Building upon its mandate to amplify the voices of those who are often unheard, particularly the world’s most vulnerable, the project will also work to build partnerships that empower storytellers with sharing their talents by connecting people from the diplomatic, tech and creative world to innovate upon how VR stories are created, shared, and used for impact. Through such partnerships, UNVR aims to ensure a diversity of voices are heard and empowered with the right technology and mentoring. It will also allow people with the power to make a difference have a deeper understanding of their world, and hopefully to act to make a difference.
The Campaign created its first 360’ film in January, 2015. The project targeted decision makers primarily in the first phase of the Virtual Reality Project to spread awareness and create empathy; coordinating a series of exhibitions, workshops, panel discussions, and media moments to further elevate the critical issues it addressed. The films were screened at the most important diplomatic forums to use in high level advocacy and policy impact, shown to decision makers as encouragement for them step into the shoes of their constituencies & take bold actions, creating media attention and momentum.
The films have helped position the UN brand positively, showcasing the organization’s ability to lead in both innovative technologies and storytelling. It has spearheaded a shift in storytelling, amplifying the voices of the most vulnerable people who are in danger of being left behind, while allowing these individuals to tell their own story with dignity. Finally it has allowed the UN system to unite under one platform to share resources and address cross-cutting issues.
Initial findings from testing VR for fundraising have shown the ability to inspire large increases in face-to-face fundraising across a variety of different variables, including: increased propensity to stop and engage; increased inclination to donate after engagement; increased average donation value. Apart from this, it was also found that the VR experience enables access to better locations and venues so that more individuals can witness the content.
The Campaign has ambitious plans to package each of the films in different ways so that they may be used by a variety of stakeholders to continue to raise awareness and for the complex global issues highlighted, especially for young people around the world. In addition to showcasing the VR experience at high-level UN meetings, the SDG Action Campaign is working with partners to create advocacy platforms, awareness and fundraising campaigns. Films will be distributed widely to raise the profile of individual issues with the purpose of helping raise resources and to promote awareness, as we have seen with previous VR documentaries from the UN SDG Action Campaign.
By partnering with leaders in the field of new technologies for education and communication, the Campaign wishes to develop kits and curricula so that the films may be used in classrooms across the world to promote understanding, empathy and critical thinking for young people – connecting them across the globe. Initial testing has shown that VR is an effective tool to build context, awareness and interest for understanding and discussing real world situations. Through an open sourced app and accompanying curriculum, teachers can use it as a guided learning tool, inspiring brainstorming on ways to create real change.
The UNVR app will allow the UNVR project to move to scale, creating an tool for advocacy, fundraising, and education. The UNVR app will serve as a home for some of this select content and encourage people to take actions related to the Sustainable Development Goals (SDGs). UN produced films have traditionally lived on third party VR apps. The UNVR app will centralize the content being made into one platform, solving the critical need for a distribution method for the UN System. The app will include action-oriented messaging and links to complimentary campaigns so viewers can directly have an outlet for responding to the content.
In the future we foresee the project working as a distribution platform, and also a catalyzing agent to host educational information and curriculum, and to provide ways to take action on the issues contained within. It will serve as another critical open source tool for citizens around the world to easily contribute and campaign for the SDGs.
Criteria for first phase release
Display 360 VR video
Integrate audio formats for current content and Integrate dynamic audio formats such as .Mp3 and .tbe
Intro screen with multiple tour option, where user can select content/Scene by sliding the screen.
White labeled custom branding
Content to be categorised using a given taxonomy by UN Agency, region, SDG, topic and custom tags.
Keyword search for contents using the taxonomy and tags above.
In-app push notification functions.
‘Sticky’ functionality for preferred placement in list for certain contents.
Click on title, thumbnail or short description brings audience to title page with more info with credits.
Hotspot option to display more info on the scene.
Click, GYRO and accelometer sensors based on app capabilities. When user gazes/clicks a link icon it should directly navigate to the content.
Users can navigate initially from device without HMD or while in HMD.
Universal access through WebVR or similar service.
Available on App stores for Google and Apple.
Action buttons after each video.
App will be dynamic for input from the UN which can be updated with new content from the UN side using specific style guides.
VR Analytics: Integrate with a 3rd party app provided by the UN that has normal analytics plus 360′ heat maps; advanced tech for emotional tracking to use head movements to decipher head movements and behavioral insights of users.
Supports branching narratives in 360 video.
Supports room-scale experiences.
Linked to SteamVR, Oculus and other non app or HMD specific storefronts.
Live streaming capabilities.
Multilingual capability for content and the app.
Criteria for next phase development (wishlist)
Supports branching narratives in 360 video
Supports room-scale experiences
Linked to SteamVR, Oculus and other non app or HMD specific storefronts
United Nations Logo
UNVR, a project by the UN SDG Action Campaign.
Sharing includes link to app download with #UNVR @SDGAction
Negative: lacks an overarching search matrix of playlists, not easy to find new content in this layout
Positive: new release notification on thumbnail. Download/stream buttons easy. Not easy to find content in this layout.
Negative: no further contextualized information listed
Positive: Donate button. Introductory video about the project, links to About Us Canada to drive towards further info.
Negative: lack of overarching info about the project and how it integrates into unicef – fragments UN messaging.
At least 3 years of demonstrated experience (sample work available on app stores) in developing apps for hosting content (preferably VR).
Ability to design interactive user experiences that span across multiple app stores.
Previous experience in working with the UN is highly desirable but not required.
A VR app that will be supported for 1 year for maintenance after sign off on delivery by the UN.
The application to be available on Apple, Android, VIVE, Oculus, Daydream and webVR.
All source code and completed documentation handed over to the UN at the sign off off the project.
All 3rd party servers and SAAS apps used to be purchased (should be included in the financial proposal) for 1 year and credentials handed over to the UN at sign off.
A detailed cost projection for 2nd year based on 3rd party servers and subscriptions used.
Knowledge transfer of how to add new content and make minor UI updates such as adding new logos.
Please send a detailed proposal to firstname.lastname@example.org with the subject: UNVR App Proposal by 31 August 2017. Proposals should address the listed qualifications and include a methodology, timeline, and supporting documentation that will help our consideration in choosing the best content proposal. Extra consideration will be paid to those applications with reduced or pro bono suggestions. During launch, a PR strategy will acknowledge the firm that produces the content, and proper accreditation will be paid as agreed.
1 man, 1 woman, 2 bikes, 10,000 km and 9 months to complete it in.
Inka, 19 years old, and Fabian, 18, are two teenagers with a mission: cycling across Europe and discovering people engaged in making a difference for our climate. They are setting an example to many and their message is clear: a sustainable and carbon neutral way of travelling is possible and it does not take too much effort.
These young advocates are the Ambassadors for Climate Neutral Now, a project run by the UNFCCC. They visited our Global Campaign Centre to learn about the SDGs, and tell us their story of how they became passionate activists for Climate Action. Meet them and be ready to be inspired!
“People shouldn’t be scared of doing things just because it’s not what is expected. Just do it if you think it is important! ”
Inka – Climate Ambassador
They have so far cycled over 4,000 km to reach Germany from Porto, Portugal on their way to Greece, after which they will return to Bonn in time for the annual UN Climate Change Conference COP23 (6-17 November).
Along the way they are interviewing people from key projects and initiatives, focusing on the UNFCCC secretariat’s Climate Neutral Now and Momentum for Change initiatives but with a view to also seeing what key NGOs such as C40 Cities, their respective mayors and city administrations are doing in terms of climate action.
They agreed to record our chat in a live interview that went on line on the same day on Facebook and that is now available on YouTube as well.
They are still travelling through Europe and they will be spreading the word and raising awareness on what can people do to be Climate Neutral and try to combat climate change.
For a growing number of countries, innovation — spurred by technological advances and increased access to global markets — is a leading driver of economic growth and prosperity. New technologies and an appetite for social, economic, and policy reforms are creating new entry points to address the most stubborn development challenges. Whether it is around technology innovations, alternative finance models or experimentation policy, governments are increasingly realizing that they need to invest in social innovation approaches to better engage with citizens, establish their overall legitimacy and create the next generation of services.
The report ‘Spark, Scale, Sustain’ shares UNDP’s approach to innovation: over 40 case studies of innovation for the Sustainable Development Goals in practice and Features on Alternative Finance, Behavioral Insights, Data Innovation and Public Policy Labs.
The innovation initiatives are testing and scaling solutions to address challenges across five areas: